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3D Objects from Surface

Command Description

The 3D Object From Surface command allows you to select a top surface and use a depth, elevation, or second surface to create a 3D solid object. No boundary is required, however one or many closed boundary strings can be applied when creating the 3D solids to limit the area of the surface being used. 

  • Click in the Surface selection field and select the surface.
  • Optionally select one or more closed linestrings to be used as boundaries. Click Options button for additional selection options.
  • Pick a Mode from the list:
    • “Depth” will apply a value from the surface to create the solid. A positive number applies in a downward direction and a negative number will be applied in an upward direction.
    • "Elevation" will project the surface up or down to an entered elevation.
    • "Surface" - will project the “Top” surface to the “Bottom” surface chosen. The resulting solid can only be created where the 2 surfaces exist over each other. 
  • A vertical Offset can be applied to the Top surface. A positive number applies in an upward direction, and a negative number applies in a downward direction. 
  • Enter a BIM Group name for the new object. This will be saved in the project explorer under the BIM Data.
  • Enter a Name for the new 3D object.
  • Select a Color for the new 3D object.
  • Select or create a Layer for the new 3D object.
  • The Chord tolerances are applied when using linestrings that contain curves.
    • Horizontal – This applies to horizontal curves.
    • Vertical – This applies to vertical curves.
  • Do either of the following:
    • Click Apply to create the 3D solid and keep the 3D Objects From Surface command pane open.
    • Click Close to end and close the 3D Objects From Surface command pane.

Tips: Sometimes the 3D object created is not formed correctly from the surface. This can often be fixed by one of the following methods.

  • If using an imported surface, try recreating the surface in TBC using the original surface as the member or use the surface cleanup tool. 
  • Use a boundary string with the surface.
  • If using a boundary, use the Line Node Clean-up tool to make sure the boundary string is clean.

 Example: 3D pavements

 

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